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Author |
Thread Statistics | Show CCP posts - 19 post(s) |
General Guardian
The Guardian Knights
68
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Posted - 2014.03.06 17:43:00 -
[1] - Quote
3rd world Countries holding 100m running races where the last across the line becomes dinner, solving hunger and famine and ensuring the surviving population adapt to become an athletic super race. |
General Guardian
The Guardian Knights
68
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Posted - 2014.03.07 03:45:00 -
[2] - Quote
add capsule tractor beam modules, if you lock a pod fast enough and tractor it in to your cargo bay, that pilot now belongs to you until you eject them. |
General Guardian
The Guardian Knights
70
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Posted - 2014.03.07 08:19:00 -
[3] - Quote
Warp scrambling drones! |
General Guardian
The Guardian Knights
71
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Posted - 2014.03.19 16:37:00 -
[4] - Quote
Give all ISD's a frontal lobotomy |
General Guardian
The Guardian Knights
89
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Posted - 2014.04.05 23:44:00 -
[5] - Quote
I'm feeling Lucky button, can activate once every 24 hours.
Chooses a random ship from your hangar, undocks you and places you in a Random wormhole in your region, in a random deadspace location. |
General Guardian
The Guardian Knights
107
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Posted - 2014.08.19 12:48:00 -
[6] - Quote
Remove ALL Stations and gates from the overview. Universe wide reset, now you can only ever see a station or stargate once you've probed it out. |
General Guardian
The Guardian Knights AXIOS.
111
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Posted - 2014.12.27 04:18:02 -
[7] - Quote
anti-sub capital, capital sized weapons and capital sized prop mods. Anti-subcap-capital weapons can't be fitted unless in a station environment
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General Guardian
The Guardian Knights AXIOS.
111
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Posted - 2014.12.27 07:27:45 -
[8] - Quote
add jump fatigue to stargates.. to make eve seem really really REALLY BIG |
General Guardian
The Guardian Knights AXIOS.
113
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Posted - 2014.12.28 10:01:48 -
[9] - Quote
Everytime a ship is added, make sure it's not on the overview by default, for every single overview tab a pilot owns. |
General Guardian
The Guardian Knights AXIOS.
113
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Posted - 2014.12.28 10:51:55 -
[10] - Quote
All ships sensor strength increases incrementally while an ECM Module or Drone is activated on that ship, meaning the longer the ship is jammed the harder it becomes to jam it, multiplied by the amount of active ECM modules on it. |
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General Guardian
The Guardian Knights AXIOS.
113
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Posted - 2014.12.28 12:51:55 -
[11] - Quote
An exploit where carebears can cloak while using a micro warp drive to travel safely around low security space. |
General Guardian
The Guardian Knights AXIOS.
115
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Posted - 2014.12.29 09:58:51 -
[12] - Quote
Make any player who presses d-scan undetectable by d-scan for 5 seconds |
General Guardian
The Guardian Knights AXIOS.
118
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Posted - 2014.12.29 18:37:22 -
[13] - Quote
disable d-scan while cloaked |
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